Lore & History
12 entries in the Earthsea compendium.
True NamesTo know a true name is to hold power over that being or thing.Erreth-Akbe RingA token of peace between lands, given as a symbolic gift binding the Kargad and the ArchipThe BalanceThe unchangeable rule holding magic, life, and consequence in equilibrium across Earthsea.War of the MagiciansAn ancient era where magic was weaponized before the true balance was found.The Land of the DeadA silent, nameless realm where all souls rest beyond the reach of time.The Great BalanceThe cosmic equilibrium that magic must never disturb.OhmThe silent void behind every name that holds the world together.The GateThe silent border where magic meets mortality.Magic of NamesTo know a name is to hold its soul; speak it, and you command reality.Dragon KingNot a ruler of men, but the eldest voice of the ancient kind.River of DeathA metaphorical boundary where life flows into the silence of the Nameless Ones.The DeadDeath completes the Balance, and magic must never seek to reverse its course.
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